![]() Model more detail into the different kit pieces to use as final assets in Unreal. Break them down into the smallest piece possible that works well when duplicated multiple times. The theme for this class’s environment is a sci-fi cryostasis prison where inmates are stored and frozen inside of a row of pods.Īnalyze the concept art to identify which elements are repeating throughout the environment and break down the scene for what kit pieces are needed to put together a scene in Unreal.Įxtract geo from the modeling used to generate the concept art. ![]() ![]() In this class, we’ll be using Blender, Unreal Engine 5, and Quixel Megascans to put together a cool looking sci-fi environment running in-engine.įollow along the class lessons to build out an environment art kit, a collection of reusable models that will serve as building blocks to fill out a 3D scene inside of Unreal. Making amazing looking environment art has never been easier thanks to Unreal Engine 5’s advanced lighting features that bring offline rendering quality to games. Basic knowledge of Blender, Unreal Engine 5 installation, Quixel Bridge plug-in, Epic Games accountģD Environment Art is the practice of combining various art assets into a scene to make a playable game space using a game engine.Take texturing shortcut by downloading materials from Quixel Bridge
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